WebGL

THREE.MMDLoaderの解説を「初めてのThree.js 第2版」に寄稿しました

Learning Three.js 2nd edition の和訳書「初めてのThree.js 第2版」にTHREE.MMDLoaderの基本的な使い方の解説を巻末付録として寄稿しました。I contributed an article about how to use THREE.MMDLoader to the book "Hajimete-no Three.js 2nd edition" w…

MMDLoader will be in Three.js r74

THREE.MMDLoader which I've been developing will be available in Three.js r74. It was already merged into r74 dev.https://github.com/mrdoob/three.js/pull/7687MMDLoader enables you to use MMD data on browser with Three.js.Demo: http://takahi…

Real-Time 3D CG model dancing with music sync by JavaScript and WebGL

Introduction I made a web app which lets MMD(3D CG animation tool) model dance with music sync on your chrome.It's implemented from kinda scratch with JavaScript and WebGL.(I mean I don't use any 3D CG libraries like Three.js though I use …

My MMD viewer on chrome supports Physics

Demo http://takahirox.github.io/mmd-viewer-js/Only for Windows and chrome. source codes My source code https://github.com/takahirox/mmd-viewer-js/ messed yet tho.I use Ammo.js(https://github.com/kripken/ammo.js/) for physics. video and sna…

Trying to load MMD model on Chrome with WebGL

I've got the flu and cannot go out. So instead I'm trying to load MMD model on Chrome with WebGL.

Player character viewpoint support into 2D shooter game with WebGL

I supported Player character viewpoint using WebGL into touhou like shooting.https://github.com/takahirox/toho-like-jsPresss "Y" to change the viewpoint. You can use it in sole play, replay, and co-op play.

P2P online co-op shooter game with WebRTC

Introduction I've implemented a Touhou style shooter game. Its special feature is that you can enjoy P2P co-op play with your friend using WebRTC.I'll introduce you how to connect with your friend. Try and enjoy! How to connect and begin t…

Online co-op shooter game with WebRTC

Began to work on Chrome with P2P connection. It uses WebGL, WebSocket, and WebRTC. http://takahirox.github.io/toho-like-js/index2.html

Porting the 2D shooter game to WebGL.

Introduction In the previous article http://d.hatena.ne.jp/takahirox/20140518/1400388214 I found that WebGL can much improve the drawing performance.So I ported the 2D shooter game which I've been developing to WebGL, not only background b…

WebGL benchmark based on 2D traditional shooting game

Introduction I made a WebGL benchmark based on 2D traditional shooting game to know the WebGL potential.I'll introduce it and I got a good result much better than Canvas. Benchmark http://takahirox.github.io/toho-like-js/webgl_test.htmlPro…

Adopted WebGL to draw the 3D background of 2D shooter game.

Introduction Finally I adopted WebGL to draw the 3D background of the traditional 2D shooter game which I made.The combination of 2D main game layer and 3D background layer looks good, isn't it? Screenshot Play You can play my game on your…

WebGL experiment onto JavaScript STG

Introduction Lately, I've studied WebGL to get used to GPU. I think I understand the basic knowledge, so I began to try to adopt it into the STG which I've been developing.I've had the problem in the STGthat the canvas drawing leads the sl…